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Kaprosuchus

Criatura

  • Anfibio
  • Carnívoro
  • Domesticable
  • Criable
  • Doma Derribo
Kaprosuchus

Calculadora de domesticación de KaprosuchusDerribo

Knock the Kaprosuchus unconscious using your preferred torpor weapon, then feed it to begin the taming process. Once unconscious, Torpor drains at 0.3/s, so keep Narcotics or Bio Toxin ready.

Tiempo de domesticación12m 48s
Efectividad98,61%
  1. Nivel salvaje150
  2. Nivel domesticado223+73
  3. Nivel máx. tras subir de nivel296
Torpor1988-1,26 por segundo, despierta en 26m 17s

Comida de domesticación

ComidaCantidadTiempo de domesticaciónEfectividadIntervalo de alimentación
Pienso normal12m 48s98,61%+73 Nv. (223)1m 26s
Cordero crudo15m 1s94,32%+70 Nv. (220)51s
Carne de primera cruda18m 21s91,57%+68 Nv. (218)51s
Carne Cruda Suprema de Pescado9m 11s91,57%+68 Nv. (218)26s
Chuleta de cordero cocinada27m 29s83%+62 Nv. (212)50s
Carne de primera cocinada36m 38s73,03%+54 Nv. (204)50s
Carne de pescado suprema cocida, Carne seca de pescado Prime18m 51s73,03%+54 Nv. (204)26s
Carne seca de primera cocinada36m 38s73,03%+54 Nv. (204)50s
Kibble Aumentado Básico55m 1s63,38%+47 Nv. (197)1m 1s
Pescado de primera crudo22m 56s63,38%+47 Nv. (197)26s
Pienso simple aumentado55m 1s63,38%+47 Nv. (197)1m 1s
Carne cruda55m 1s54,57%+40 Nv. (190)51s
Pescado de primera cocinado47m 6s30,15%+22 Nv. (172)26s
Carne cocinada, Carne seca cocinada55m 1s23,06%+17 Nv. (167)26s
Carne seca de pescado27m 31s23,06%+17 Nv. (167)13s
Pescado crudo1h 8m 46s16,09%+12 Nv. (162)26s
Pescado cocinado1h 8m 46s4,58%+3 Nv. (153)13s

Narcóticos requeridos

  • 0Narcótico
  • 0Baya narcótica
  • 0Biotoxina
  • 0Seta agria

Armas de derribo

  • Arco23 Golpes normales0% Probabilidad de muerte
  • Ballesta13 Golpes normales0% Probabilidad de muerte
  • Dardo tranquilizante9 Golpes normales0% Probabilidad de muerte
  • Dardo tranquilizante de shock5 Golpes normales0% Probabilidad de muerte
  • Arco Tek6 Golpes normales0% Probabilidad de muerte
  • Arco compuesto17 Golpes normales0% Probabilidad de muerte
  • Lanzaarpones7 Golpes normales0% Probabilidad de muerte
  • Puños142 Golpes normales70% Probabilidad de muerte
  • Tirachinas106 Golpes normales99% Probabilidad de muerte
Más sobre domar: Kaprosuchus

The results below show total taming time, effectiveness, and bonus levels for the Kaprosuchus at your selected level and food. Higher-quality foods yield more bonus levels.

Use the knockout chart to see exactly how many Tranq Arrows, Darts, or other torpor weapons it takes to down the Kaprosuchus. Wait between shots for torpor to tick up. Firing too fast can kill the creature before it goes down.

Below are the narcotic requirements for keeping the Kaprosuchus sedated throughout taming. Narcotics provide 40 Torpor each and are the standard choice. Bio Toxin offers 80 Torpor but is harder to farm. Narcoberries at 7.5 each are a last resort. The Kaprosuchus bleeds 0.3 Torpor/s, so keep a close eye on the bar and sedate early.

Use the torpor and starve timers to track your Kaprosuchus tame in real time. Starve taming is recommended for valuable high-level Kaprosuchus: let the Food stat deplete first, then add food. This way nothing is wasted if something goes wrong.

ARK: Survival Ascended features the Kaprosuchus as a tamable, carnivore creature that survivors will encounter in the wild.

Health-wise, the Kaprosuchus sits at 200 base, making it on the squishy side. Its base Melee Damage sits at 100%, giving it respectable melee power. Its base Stamina of 350 gives it solid stamina reserves. A base Weight of 140 means modest carrying capacity.

To tame the Kaprosuchus, you need to knock it unconscious using torpor weapons, then feed it while it's down. Regular Kibble is the most effective food for taming, offering the highest affinity per feeding.

As a tame, the Kaprosuchus is valued for its harvesting efficiency, collecting key resources faster than most tools. Breeding produces fertilized eggs that hatch within a 29°C–35°C temperature window. A wild Kaprosuchus is worth 5 base experience when killed. It can be cloned at a Cloning Chamber for 0.4 Element plus 0.01 Element per level.

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