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Skeletal Bronto

CreatureVariant

  • Land
  • Herbivore
  • Breedable
Skeletal Bronto

Breeding calculator

Skeletal Bronto

SettingsHatch 1× · Mature 1× · Food 1× · Weight 1,600

Baby: The hatched dinosaur, now a baby, needs constant attention and food placed directly in its inventory to survive, or a nearby Maewing to take care of its needs.

Gestation
8h 0m 0s
Maturation
92h 35m 33s
Food at birth
236.11/min

Maturation Progress

5%
Status:
Baby
Time Left:
87:57:46
Total Time:
92:35:33

Maturation

Incubation Time
8h 0m 0s
Elapsed Time
4h 37m 47s
Maturation Time Left
87h 57m 46s
Time to Juvenile
4h 37m 47s

Food

Total Food Items
13118items
Food to Adult
8559items
Food Per Hour
270
Food Capacity
800items
Baby Hand Feed For
1h 7m 19s6.2% maturation

Imprinting

Cuddle interval
8h
Imprint per cuddle
8.8%
Maximum imprint
96.8% (11 cuddles)
Settings8 h · interval ×1 · amount ×1

Raising food

Food per item
30
Stack size
100
Eats at 5%
224.3 food/min
Maturation
92h 35m 33s
StageTime remainingFood pointsMejoberryStacksWeight
BabyNeed this much for 5% to 10%4h 37m 46s60,6672,02321202.3
JuvenileNeed this much for 10% to 50%37h 2m 13s367,28212,2431231,224.3
AdolescentNeed this much for 50% to 100%46h 17m 46s163,9655,46655546.6
Total87h 57m 46s19,7321991,973.2

Total: 19,732 Mejoberry

Feeding Trough
6,000 items (60 slots)Need 4 full loads
Tek Trough
10,000 items (100 slots)Need 2 full loads
Maewing / Maeguana
300 slots50% weight reduction on meat & berries
  • Baby - 7x trough refills needed (food spoils before phase ends)
  • Juvenile - 56x trough refills needed (food spoils before phase ends)
  • Adolescent - 70x trough refills needed (food spoils before phase ends)

Spoils in 10m | Trough / Maewing: 40m | Tek Trough: 16h 40m

During the Baby phase (0-10%), you must hand-feed or use a Maewing to nurse. From Juvenile (10%+), dinos can eat from a Feeding Trough on their own. Use Preserving Salt in troughs to double spoil times.

More about breeding the Skeletal Bronto

The baby Skeletal Bronto takes approximately 3 days and 20 hours to fully mature at default rates - at a glacially slow pace - plan for a multi-day commitment. During the baby phase (0–10%), hand-feed it directly. From 10% onward (juvenile), it can eat from a Feeding Trough.

Mutations can add +2 levels to any stat and change colors. Stacking mutations across generations is the key to min-maxed breeding lines. Use the breeding calculator to plan food requirements, incubation timers, and maturation phases.

The Skeletal Bronto's growth progresses through three stages: Baby (0–10%) lasts ~556 min and requires constant hand-feeding. Juvenile (10–50%) spans ~37h - it can eat from a Trough now. Adolescent (50–100%) takes ~46h - continues eating from troughs, nearly fully grown.

Imprint bonuses are significant: a fully imprinted Skeletal Bronto gains 30% extra damage and damage resistance with its imprinter mounted. Imprint requests include cuddling, walks, and specific kibble - check the wiki for which kibble to stockpile.

Planning a mass raise? The Skeletal Bronto raising calculator breaks down food needs per phase so nothing goes to waste. Expect ~556 minutes of active care during the Baby phase before it graduates to trough-feeding as a Juvenile.

Adjust the dino count to calculate food for multiple Skeletal Bronto babies at once - essential for batch breeding operations. Match your food choice to your play schedule - longer spoil timers mean less babysitting.

Found throughout the ARKs, the Skeletal Bronto is a herbivore creature in ARK: Survival Ascended. It falls within the Ignore classification.

Dealing 100% base Melee Damage, the Skeletal Bronto brings decent hitting power to the table. With 34,500 base Health, the Skeletal Bronto is one of the toughest creatures in the game. With 240 base Stamina, the Skeletal Bronto has average stamina. A base Weight of 1600 means an enormous weight pool.

The Skeletal Bronto roams the ARK as a wild, untamable creature. Killing a wild Skeletal Bronto yields 22 base XP. It can be cloned at a Cloning Chamber for 0.79 Element plus 0.01 Element per level.