Neophyte
CreatureMisc
- Kill XP
- 3
- Taming
- Not tamable

Overview
Neophyte is a large carnivore with a unique role in transport mechanics. It can be carried by larger creatures such as Karkinos, Quetzal, or Tusoteuthis for rapid deployment across the map. This makes it ideal for tactical drops in combat zones or fast relocation during base sieges.
It does not carry other creatures itself. Its primary utility lies in being transported, not in transporting others.
Base statsLevel 1 values and gain per level
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 13500 | +2700 | +3.2% | |
| Stamina | 225 | +11.25 | +1.2% | |
| Torpidity | 1500 | +90 | +0% | |
| Oxygen | 150 | +15 | +2% | |
| Food | 1600 | +160 | +2% | |
| Weight | 280 | +5.6 | +0.8% | |
| Melee damage | 100% | +5% | +10% | |
| Movement speed | 0% | +0% | +0% |
Base statsOpen calculator
Neophyte cannot be tamed.
Weight reduction
Drops
Immobilized by
About weight reduction
Drops & harvest resources
Compare recorded corpse resource yields by harvesting tool.
SettingsHarvest body HP 120 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
Each harvest event rolls resources independently. Actual yields vary.
Killing a Neophyte yields Neophyte Horns. The corpse also provides Hide and Raw Meat. The Hatchet yields the most Hide, while the Pick maximizes Raw Meat harvest.
Gathering abilities
Attacks and abilities
BreaksThatchWoodStoneMetalTek
- Slash
Base damage27
- Thatch148.5
- Wood81
- Stone-
- Metal-
- Tek-
- Talon kick
Base damage27
- Thatch148.5
- Wood81
- Stone-
- Metal-
- Tek-
- Pounce
Base damage14
- Thatch77
- Wood42
- Stone-
- Metal-
- Tek-
- Fang grab rise kick
Base damage5
- Thatch27.5
- Wood15
- Stone-
- Metal-
- Tek-
Damage taken
ResistsWeak to
Weapons
- Mining DrillImmune
- Stone weapons-34%
- Player melee-20%
- Piercing projectiles+40%
- Anti-creature damage+120%
Explosives
- Demolition explosives+50%
Creatures
- Creature attacks-50%
- Herbivore attacks-40%
- Strong creature attacks+50%
- Raid creature attacks+55%
Environment & other
- Plant Species X-50%
- Environmental damage-30%
HitboxesHead ×1.5
Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator
Combat notes
Neophyte takes +120% more damage from dino attacks, making it highly vulnerable in combat. It is also weak to metal-based melee attacks and explosions, increasing damage taken by +55% and +50% respectively. It resists mining drills completely, taking -100% damage. Melee attacks from herbivores are -40% effective.
The head has a 1.5x damage multiplier, making it the optimal target for efficient kills. All other body zones take standard damage.
Can damage Thatch and Wood structures. Build at least in Stone to resist its attacks.
Combat & abilitiesBase XP per kill: 3
Neophyte kill XP
Base XP per kill: 3
Per kill
239 XP3 base × 15.9 level × 4 × 1.25× wild × 1× server
Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Experience
- Neophyte is highly vulnerable to dino attacks, taking +120% more damage. Use it cautiously in areas with aggressive fauna.
- It takes +55% more damage from metal-based melee attacks, making raiders with metal weapons especially dangerous.
- Explosions deal +50% more damage, so avoid areas with explosive traps or artillery.
- It is completely immune to mining drill damage, making drills ineffective for defense.
- Neophyte can be carried by Karkinos, Quetzal, or Tusoteuthis, enabling fast deployment.
- The head has a 1.5x damage multiplier, making headshots effective for faster kills.
This page details the Neophyte's stats, breeding, harvesting, and combat behavior. For precise calculations, refer to the taming calculator, breeding planner, and spawn map tools available on the site.