Injured Brute Reaper King
CreatureVariant
- Kill XP
- 36
- Taming
- Not tamable

Overview
The Injured Brute Reaper King is a large carnivore with no taming or breeding capabilities. It can be carried by Tusoteuthis, allowing for aerial transport and tactical deployment in combat zones. This creature is primarily used in offensive engagements where its high damage output and structural destruction capability are advantageous.
It cannot be bred or tamed, functioning solely as a temporary combat asset when deployed via carrier.
Base statsLevel 1 values and gain per level
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 3750 | +1125 | +4% | |
| Stamina | 620 | +62 | +2% | |
| Torpidity | 1475 | +88.5 | +0% | |
| Oxygen | 300 | +30 | +2% | |
| Food | 3750 | +375 | +2% | |
| Weight | 630 | +12.6 | +0.8% | |
| Melee damage | 100% | +5% | +10% | |
| Movement speed | 100% | +0% | +1% |
Base statsOpen calculator
Injured Brute Reaper King cannot be tamed.
Weight reduction
Immobilized by
About weight reduction
Drops & harvest resources
Compare recorded corpse resource yields by harvesting tool.
SettingsHarvest body HP 500 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
Each harvest event rolls resources independently. Actual yields vary.
Killing the Injured Brute Reaper King yields Hide and Raw Meat. The Hatchet yields the most Hide, while the Pick favours Raw Meat.
Gathering abilities
Damage taken
ResistsWeak to
Weapons
- Mining DrillImmune
- Stone weapons-34%
- Player melee-20%
- Piercing projectiles+40%
- Anti-creature damage+120%
Explosives
- Demolition explosives+50%
Creatures
- Creature attacks-50%
- Herbivore attacks-40%
- Strong creature attacks+50%
- Raid creature attacks+55%
Environment & other
- Plant Species X-50%
- Environmental damage-30%
- Spike Wall+200%
HitboxesHead ×3
Combat notes
The Injured Brute Reaper King has a +200% weakness to SpikeWall damage, making spike walls extremely effective against it. It also takes +120% damage from Instant HurtDinos and +55% more from Melee DmgMetal RaidDino attacks. Conversely, it has -100% resistance to MiningDrill Harvest damage, rendering that source ineffective.
The Head is a designated hitbox zone with a damage multiplier of 3x. Targeting the head significantly increases damage dealt during combat. All other body parts have standard multipliers.
Combat & abilitiesBase XP per kill: 36
Injured Brute Reaper King kill XP
Base XP per kill: 36
Per kill
2,862 XP36 base × 15.9 level × 4 × 1.25× wild × 1× server
Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Experience
- It can be immobilized using a Chain Bola, Bear Trap, or Large Bear Trap for control during encounters.
- It is highly vulnerable to spike walls, taking triple damage, making them ideal for perimeter defense.
- Explosive attacks deal +50% additional damage, increasing their effectiveness in combat.
- Melee attacks with projectile impact effects are only half as effective due to its resistance.
- It can be carried and deployed by Tusoteuthis, enabling surprise assaults from above.
This page details the Injured Brute Reaper King's stats, taming requirements, breeding mechanics, harvest yields, and combat data. For precise planning, refer to the taming calculator, breeding calculator, and spawn map tools available on the site.