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Grendel (Beta)

CreatureBoss

  • Land
  • Carnivore
  • Breedable
  • Boss
Kill XP
1,500
Taming
Not tamable
Grendel (Beta)

Overview

Grendel (Beta) is a massive carnivorous boss creature. It possesses the ability to spawn minions during combat, creating overwhelming pressure on players. It can be airlifted by Tusoteuthis for strategic deployment in boss arenas or raids.

This creature is used primarily in high-level combat encounters and boss fights, where its aggressive abilities and minion support play a central role.

Base statsLevel 1 values and gain per level

StatBaseWild +/lvlTamed +/lvlWild growth
Health450000+90000+4%20%
Stamina3500+350+2%10%
Torpidity1000+60+0%6%
Oxygen1000+100+2%10%
Food4500+450+2%10%
Weight1000+20+0.8%2%
Melee damage100%+5%+10%5%
Movement speed100%+0%+1.25%0%

Base statsOpen calculator

Grendel (Beta) cannot be tamed.

Gathering abilities

Attacks and abilities

BreaksThatchWoodStoneMetalTek

  • Claw shred

    Base damage400

    1. Thatch2,200
    2. Wood1,200
    3. Stone-
    4. Metal-
    5. Tek-
  • Claw combos

    Base damage300

    1. Thatch1,650
    2. Wood900
    3. Stone-
    4. Metal-
    5. Tek-
  • Bite

    Base damage300

    1. Thatch1,650
    2. Wood900
    3. Stone-
    4. Metal-
    5. Tek-

Damage taken

ResistsWeak to

Weapons

  • Mining DrillImmune
  • Stone weapons-34%
  • Player melee-20%
  • Piercing projectiles+40%
  • Anti-creature damage+120%

Explosives

  • Demolition explosives+50%

Creatures

  • Creature attacks-50%
  • Herbivore attacks-40%
  • Strong creature attacks+50%
  • Raid creature attacks+55%

Environment & other

  • Plant Species X-50%
  • Environmental damage-30%
  • Spike Wall+400%

HitboxesHead ×1.5

Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator

Combat notes

Grendel (Beta) takes +400% more damage from spike walls, making them extremely effective for area denial and defense setups. It is also highly vulnerable to explosions and melee attacks from metal weapons, increasing damage output significantly. Conversely, it is fully immune to mining drill damage and highly resistant to ranged turret fire and certain projectile impacts.

The head has a damage multiplier of 1.5x, making it the optimal target for maximizing damage output during fights.

Can break Thatch and Wood. Build at least in Stone.

Combat & abilitiesBase XP per kill: 1500

Grendel (Beta) kill XP

Base XP per kill: 1,500

Per kill

477,000 XP

1,500 base × 15.9 level × 4 × 5× boss × 1× server

Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Full XP calculator →

Experience

  • Spike walls deal +400% damage to Grendel (Beta), making them ideal for defensive positioning.
  • Explosive damage is highly effective, so use grenades or rocket launchers during fights.
  • It is completely immune to mining drill-based attacks, rendering such tools useless.
  • Grendel (Beta) can be carried and transported by Tusoteuthis, allowing for surprise attacks or repositioning.
  • Its resistance to ranged turrets and projectile impacts means conventional auto-defenses are less effective.

This page details the stats, combat behavior, damage modifiers, and transport capabilities of Grendel (Beta). For encounter planning, refer to the boss spawn map and combat calculator tools.

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