Grendel
CreatureBoss
- Kill XP
- 1,500
- Taming
- Not tamable

Overview
Grendel is a massive carnivorous boss creature. It possesses the ability to spawn minions and utilize camouflage, making it a persistent threat in combat scenarios. The creature can be airlifted by Tusoteuthis for strategic repositioning during boss fights.
It is primarily encountered as a challenging boss encounter rather than a tamed mount or utility creature.
Base statsLevel 1 values and gain per level
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 100000 | +20000 | +4% | |
| Stamina | 3500 | +350 | +2% | |
| Torpidity | 1000 | +60 | +0% | |
| Oxygen | 1000 | +100 | +2% | |
| Food | 4500 | +450 | +2% | |
| Weight | 1000 | +20 | +0.8% | |
| Melee damage | 100% | +5% | +10% | |
| Movement speed | 100% | +0% | +1.25% |
Base statsOpen calculator
Grendel cannot be tamed.
Gathering abilities
Attacks and abilities
BreaksThatchWoodStoneMetalTek
- Claw shred
Base damage400
- Thatch2,200
- Wood1,200
- Stone-
- Metal-
- Tek-
- Claw combos
Base damage300
- Thatch1,650
- Wood900
- Stone-
- Metal-
- Tek-
- Bite
Base damage300
- Thatch1,650
- Wood900
- Stone-
- Metal-
- Tek-
Damage taken
ResistsWeak to
Weapons
- Mining DrillImmune
- Stone weapons-34%
- Player melee-20%
- Piercing projectiles+40%
- Anti-creature damage+120%
Explosives
- Demolition explosives+50%
Creatures
- Creature attacks-50%
- Herbivore attacks-40%
- Strong creature attacks+50%
- Raid creature attacks+55%
Environment & other
- Plant Species X-50%
- Environmental damage-30%
- Spike Wall+400%
HitboxesHead ×1.5
Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator
Combat notes
Grendel takes +400% more damage from spike walls, making them extremely effective for area denial and defensive setups. It is also highly vulnerable to explosions and melee attacks from metal weapons. Conversely, it is fully immune to mining drill damage and takes reduced damage from ranged turrets and certain projectile-based attacks.
The head has a damage multiplier of 1.5x, making it the optimal target zone for maximizing damage output during combat. Focus fire on the head to shorten engagement duration.
Can break Thatch and Wood. Build at least in Stone.
Combat & abilitiesBase XP per kill: 1500
Grendel kill XP
Base XP per kill: 1,500
Per kill
477,000 XP1,500 base × 15.9 level × 4 × 5× boss × 1× server
Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Experience
- Grendel can enter a camouflaged state, becoming difficult to detect visually. Use its Hunt ability to track players across long distances.
- It launches a devastating Dive Pounce attack with 800 damage over 90 meters. Positioning and cover are critical to survival.
- The Spawn Minions ability summons additional combatants every 30 seconds. Clearing these quickly prevents overwhelming numbers.
- Grendel's Claw Shred deals 400 damage in close range with a rapid 0.25-second cooldown. Maintain distance to avoid burst damage.
This page details the Grendel's stats, combat behavior, damage modifiers, and transport capabilities. For encounter planning, refer to the spawn map and boss mechanics guides.