Cruise Missile
CreatureFlyer

Breeding calculator
Cruise Missile
SettingsHatch 1× · Mature 1× · Food 1× · Weight 400
Baby: The hatched dinosaur, now a baby, needs constant attention and food placed directly in its inventory to survive, or a nearby Maewing to take care of its needs.
- Gestation
- 8h 0m 0s
- Maturation
- 54h 27m 58s
- Food at birth
- 47.22/min
Maturation Progress
- Status:
- Baby
- Time Left:
- 51:44:34
- Total Time:
- 54:27:58
Maturation
Incubation Time- 8h 0m 0s
Elapsed Time- 2h 43m 24s
Maturation Time Left- 51h 44m 34s
Time to Juvenile- 2h 43m 24s
Food
Total Food Items- 1543items
Food to Adult- 1007items
Food Per Hour- 54
Food Capacity- 200items
Baby Hand Feed For- N/A4.4% maturation
Imprinting
Cuddle interval- 8h
Imprint per cuddle- 15.2%
Maximum imprint- 91.2% (6 cuddles)
Settings8 h · interval ×1 · amount ×1
Raising food
Food per item- 30
Stack size- 100
Eats at 5%- 44.86 food/min
Maturation- 54h 27m 58s
| Stage | Time remaining | Food points | Mejoberry | Stacks | Weight |
|---|---|---|---|---|---|
| 2h 43m 23s | 7,136 | 238 | 3 | 23.8 | |
| 21h 47m 11s | 43,204 | 1,441 | 15 | 144.1 | |
| 27h 13m 59s | 19,287 | 643 | 7 | 64.3 | |
| Total | 51h 44m 34s | 2,322 | 25 | 232.2 |
Total: 2,322 Mejoberry
Feeding Trough- 6,000 items (60 slots)Fits in one load
Tek Trough- 10,000 items (100 slots)Fits in one load
Maewing / Maeguana- 300 slots50% weight reduction on meat & berries
- Baby - 5x trough refills needed (food spoils before phase ends)
- Juvenile - 33x trough refills needed (food spoils before phase ends)
- Adolescent - 41x trough refills needed (food spoils before phase ends)
Spoils in 10m | Trough / Maewing: 40m | Tek Trough: 16h 40m
During the Baby phase (0-10%), you must hand-feed or use a Maewing to nurse. From Juvenile (10%+), dinos can eat from a Feeding Trough on their own. Use Preserving Salt in troughs to double spoil times.
More about breeding the Cruise Missile
Full maturation from baby to adult takes ~2 days and 6 hours (1x rate), progressing slowly. Hand-feeding is required until 10% maturation. After that, a Feeding Trough handles the rest.
Each baby inherits stats from both parents with a chance of mutation - +2 wild levels to a random stat plus a color change. Use the breeding calculator to plan food requirements, incubation timers, and maturation phases.
Maturation has three phases: Baby (0–10%) lasts ~327 min and requires constant hand-feeding. Juvenile (10–50%) spans ~22h - it can eat from a Trough now. Adolescent (50–100%) takes ~27h - continues eating from troughs, nearly fully grown.
Imprint bonuses are significant: a fully imprinted Cruise Missile gains 30% extra damage and damage resistance with its imprinter mounted. You'll be asked to cuddle, walk, or feed specific kibble at regular intervals during maturation.
The raising calculator above shows exactly how much food you need for each maturation phase of the Cruise Missile. Budget ~327 minutes for the Baby phase - this is when hand-feeding or Maewing nursing is mandatory.
Raising multiple Cruise Missile simultaneously? Set the dino count and the calculator scales food requirements automatically. Different food types have different spoil timers - factor that into which food you stockpile.
The Cruise Missile, a tamable, flying creature in ARK: Survival Ascended, is a notable presence across multiple maps. It falls within the Ignore classification.
Dealing 100% base Melee Damage, the Cruise Missile brings decent hitting power to the table. The Cruise Missile has 0 base Health - glass-cannon fragile. Stamina sits at 90 base, providing limited endurance.
After taming, the Cruise Missile is a versatile flyer useful for scouting, traversal, and light transport. Killing a wild Cruise Missile yields 3 base XP. It can be cloned at a Cloning Chamber for 0 Element plus 0 Element per level.