Melee
Strike a target at close range.
- LMB
CreatureDMG

The Acrocanthosaurus is a large carnivore with a unique taming mechanic involving narcotic feeding during its frustrated roar. It excels in combat and structure damage, making it a powerful offensive mount. The Acrocanthosaurus can be airlifted by Quetzal or Karkinos for fast deployment.
It is primarily used for raiding and taking down enemy structures due to its high melee damage and ability to damage Stone, Wood, and Thatch structures.
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 1300 | +260 | +4% | |
| Stamina | 400 | +40 | +2% | |
| Torpidity | 800 | +48 | +0% | |
| Oxygen | 150 | +15 | +2% | |
| Food | 3000 | +300 | +2% | |
| Weight | 600 | +12 | +0.8% | |
| Melee damage | 100% | +5% | +10% | |
| Movement speed | 100% | +0% | +1% |
The Acrocanthosaurus must be tamed via knockout, but it is immune to ranged tranquilizers. You must hand-feed it Narcotic, Bio Toxin, or Ascerbic Mushroom during its frustrated roar. Use a Fabricated Sniper Rifle to trigger its shield stance and track adrenaline phases. Immobilize it first with a Chain Bola, Bear Trap, or Large Bear Trap.
The best food is Exceptional Kibble, which requires about 17 units. The tame takes around 58 minutes and needs 96 narcotics. Use the calculator below for your settings.

Strike a target at close range.
Default PC controls. Custom keybindings may differ.
Acrocanthosaurus has recorded spawns on 25 maps: The Island, Scorched Earth, The Center, Extinction, Astraeos, Ragnarok and 19 more.
Compare recorded corpse resource yields by harvesting tool.
| Resource | ||
|---|---|---|
| ~2140% · ~17 hits | ~3260% · ~13 hits | |
| ~2460% · ~17 hits | ~1640% · ~13 hits | |
| ~13% · ~17 hits | ~12% · ~13 hits |
Each harvest event rolls resources independently. Actual yields vary.
Killing an Acrocanthosaurus yields Acro Adrenal Gland, Hide, Raw Meat, and Raw Prime Meat. The Hatchet yields the most Hide, while the Dino (Prime) tool is best for Raw Prime Meat.
While ridden, the Acrocanthosaurus gathers resources through its Stomp and Adrenaline-powered attacks. It harvests Wood, Fungal Wood, and Spoiled Meat at 3× efficiency. Crystal, Metal, Obsidian, Oil, Stone, and Sulfur are gathered at 1.56×. These multipliers apply during AdrenalineStomp, AdrenalineAllyRoar, and regular Stomp.
BreaksThatchWoodStoneMetalTek
Bite · Adrenaline bite
Base damage58
Base damage170
Adrenaline stomp
Base damage95
Shield bash
Base damage20
Base damage200
ResistsWeak to
HitboxesHead ×1.5
Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator
The Acrocanthosaurus has a +400% weakness to SpikeWall damage, making spike walls extremely effective in base defense. It also takes +120% more damage from Instant HurtDinos and +55% more from Melee DmgMetal RaidDino attacks. It is highly resistant to MiningDrill Harvest and Melee WithProjectileImpactFX damage, taking -100% and -50% respectively.
The head has a 1.5× damage multiplier, making headshots effective for faster knockouts. Focus attacks on the head when stunning the creature.
Can break Thatch, Wood, and Stone. Build at least in Metal.
Base XP per kill: 35
Per kill
2,783 XP35 base × 15.9 level × 4 × 1.25× wild × 1× server
This page details the Acrocanthosaurus's stats, taming process, breeding requirements, harvest drops, and combat data. For precise planning, refer to the taming calculator, breeding calculator, and spawn map.