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传送门
● Elec School
传送门
召唤最多两个传送门,可传送玩家并复制法术投射物

Cooldown

10 s

Cast delay

0 s

Unlock

Lv 12

XP multiplier

×1.5

Element

Elec

School

Elec

In-game preview

How it plays

Playbook
Two portals, ten second cooldown. Portal is the strangest Electric spell and possibly the most versatile. Spell projectiles that pass through a portal get duplicated, which means positioning your portals correctly turns one well-aimed cast into two. Players can also use them to teleport.

Strategy

Place one portal near a Fireball or Strikes trajectory to duplicate the projectile mid-flight. The ten-second cooldown, the shortest in the Electric school, means you can keep portals up almost constantly once you have the rhythm. In co-op, shared portals let teammates double their spell output through the same placement.

Strengths

  • Duplicates spell projectiles passing through for double casts
  • Ten second cooldown, the shortest in the Electric school
  • Player teleportation adds repositioning value

Weaknesses

  • Value depends entirely on correct placement relative to other spells
  • Requires coordination with teammates to use optimally in co-op

XP & Leveling

Casts to unlock

XP per cast

18

First cast bonus

+200

218 total

Casts per level

56

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP167 casts
Level 1211,000 XP612 casts
Level 2019,000 XP1,056 casts
Level 3534,000 XP1,889 casts

Video playbook

Guides

Every school

  • Every Spell Combo in Far Far West

    Cross-school combo overview - quick reference for what stacks with what.

    Bull's Guidebook · 2026年2月25日观看 ↗
  • Fastest Spell XP routes

    Two fastest spell-XP routes - useful no matter which school you're maining.

    Bull's Guidebook · 2026年4月30日观看 ↗

视频作者: Bull's Guidebook. 如果攻略帮到了你,欢迎订阅并点赞。

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