Build
Pop Off.
Spells clear big hordes and stationary bosses.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- OVERBLASTUnique
Shoots an extra pellet for every 4 missing shots in the magazine
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Secondary
16 slots- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- PIGSHOTNormal
+5% chance to spawn a pig on impact. Attack them to make them explode
Hero
15 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- SOUL EATERPrime
Picking up a soul grants 20% damage and reload speed for 5 sec.
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
Upgrades & Prestige
Primary
Shotgun
Upgrade slots: 20 / 20
Damage
- 0 / 8+0%
Attack Speed
- 0 / 16+0%
Clip Size
- 16 / 16+160%
Reload Speed
- 0 / 16+0%
Accuracy
- 4 / 5+20%
Draw Speed
- 0 / 3+0%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 800
Secondary
Bow
Upgrade slots: 4 / 20
Damage
- 0 / 8+0%
Attack Speed
- 0 / 8+0%
Ammo Bag
- 0 / 16+0%
Lifesteal
- 1 / 5+1%
Draw Speed
- 3 / 3+90%
16 saved upgrades are no longer in the current game data.
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 220
Hero
Definitely Not Cryptic
Upgrade slots: 20 / 20
Ammo Bag
- 2 / 16+10%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 0 / 6+0%
Speed
- 6 / 6+24%
Jump Height
- 6 / 6+42%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 3080
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (12 total)
- 4 on primary
- 4 on secondary
- 4 on hero
- Normal1
- Fine3
- Prime2
- Mythic0
- Legendary3
- Unique3
Notes
Spells clear big hordes and stationary bosses. Mobility shotgun to clear things up until spells come back.