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Build

Lots A Puncha

Build focuses on self healing that power your shield to freeze elites. Makes Tin man a linchpin. didn't add prestige so ya'll can tinker. I recommend field jokers focusing on life-steal, damage buff and attack rate. movement and cooldown...

byMemberUpdated16/09/2026

Cosmetics

Hero
Nemo
Nemo
Mount
Sandy
Sandy

Weapons & Grenade

Primary
Knuckles
Knuckles
Secondary
Revolver
Revolver
Grenade
Bottle Crate
Bottle Crate

Spells

Slot Q
Ice
Bridge
Slot E
Elec
Boing
Slot C
Fire
Wisp

Jokers

Primary

14 slots
  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • EAT-A-PUNCHMythic

    Melee kills heal you for 2 HP

  • FROST BITEFine

    Melee kills on frozen enemies grant 2 shield points

  • BLOODLUSTPrime

    Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%

Secondary

14 slots
  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • AVALANCHEPrime

    +15% damage while shielded

  • SLOW AND STEADYFine

    Gain +25% accuracy, but -10% attack speed

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

Hero

14 slots
  • TIN MANMythic

    Excess healing converts into shield points, up to +15 SP

  • DOUBLE DOWNLegendary

    Gain +30% shield points from all sources

  • COLD BLOODEDMythic

    Your melee attacks freeze enemies, consuming 3 shield points per enemy

  • KNUCKLE DOWNNormal

    +10% melee damage

Upgrades & Prestige

Primary

Knuckles

Upgrade slots: 20 / 20

Damage
8 / 8+40%
Attack Speed
8 / 8+40%
Range
4 / 10+16%
Draw Speed
0 / 3+0%
Charging Speed
0 / 4+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
800

Secondary

Revolver

Upgrade slots: 20 / 20

Damage
8 / 8+40%
Attack Speed
0 / 16+0%
Clip Size
0 / 16+0%
Reload Speed
4 / 16+30%
Lifesteal
5 / 5+5%
Draw Speed
3 / 3+90%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
1100

Hero

Nemo

Upgrade slots: 19 / 20

Ammo Bag
0 / 16+0%
Health
6 / 6+30
Spell Cooldown Reduction
1 / 6+2%
Speed
6 / 6+24%
Jump Height
6 / 6+42%
Prestige level
2 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
3200

Build profile

Build completeness

85%
  • Loadout
    100
  • Spells
    100
  • Jokers
    54
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Ice×1Elec×1Fire×1

Joker tiers (13 total)

  • 4 on primary
  • 5 on secondary
  • 4 on hero
  • Normal
    1
  • Fine
    4
  • Prime
    2
  • Mythic
    3
  • Legendary
    3
  • Unique
    0

Notes

Build focuses on self healing that power your shield to freeze elites. Makes Tin man a linchpin. didn't add prestige so ya'll can tinker. I recommend field jokers focusing on life-steal, damage buff and attack rate. movement and cooldown are solid as well.

Build focuses on self healing that power your shield to freeze elites. Makes Tin man a linchpin. didn't add prestige so ya'll can tinker. I recommend field jokers focusing on life-steal, damage buff and attack rate. movement and cooldown are solid as well.

Loadout

  • Hero: Nemo
  • Mount: Sandy
  • Primary: Knuckles
  • Secondary: Revolver
  • Grenade: Bottle Crate
  • Spells: Bridge, Boing, Wisp
  • Primary jokers: VAMPIRE, EAT-A-PUNCH, FROST BITE, BLOODLUST
  • Secondary jokers: VAMPIRE, AVALANCHE, SLOW AND STEADY, RUN & GUN ×2
  • Hero jokers: TIN MAN, DOUBLE DOWN, COLD BLOODED, KNUCKLE DOWN