Weapon Stats
Effect
Additional Rules (Passive) When shooting hits a target, trigger Fortress Warfare, with a cooldown of 10 seconds After using Deviant skill, bullets deal 120% Attack as Elemental Status DMG (type depends on the Deviantion) Reloading an empty magazine restores 25% magazine capacity as Deviant Power, up to a maximum of 20 points per reload In Fortress state, Crit Rate +15%
Choose a recipe to see its materials.
Required Materials
Damage Calculator
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
Choose a variant to see its listed materials and quantities.
Choose a variant to see its listed materials and quantities.
Keywords
Periodically grants nearby allies a DMG Boost. Create an area of effect within a 2m radius that grants allies Heavy Armor for 5s. Heavy Armor: Super Armor with Weapon DMG +20%.
<AoE Buff>

