Drawing or aiming costs your Sanity. Hitting an enemy slows them, causes continuous Sanity loss, and makes them more likely to be attacked by nearby enemies. For bows only.
Ammo types can be changed through weapon modification in the backpack.
Drawing or aiming costs your Sanity. Hitting an enemy slows them, causes continuous Sanity loss, and makes them more likely to be attacked by nearby enemies. For bows only.
Ammo types can be changed through weapon modification in the backpack.