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● Voodoo School
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Cooldown

25 s

Cast delay

0.55 s

Unlock

Lv 1

XP multiplier

×1.3

Element

Voodoo

School

Voodoo

In-game preview

How it plays

Playbook
Drain an enemy's health to heal yourself. Drain is the Voodoo school's sustain tool and the most self-sufficient spell in the game. The exchange is straightforward, the 25 second cooldown is the shortest in the school, and it keeps you alive through encounters that would otherwise require a utility item or a teammate.

Strategy

Use it proactively during sustained fights rather than as a panic button. Against enemies that need to be in melee range anyway, Drain can cover the incoming damage before it stacks. Mark Ace from the Revolver makes the target take +15% damage, which helps whatever you fire after the drain.

Strengths

  • Direct health exchange makes it reliable sustain in any situation
  • Short cooldown for a healing spell
  • Works solo - no allies or positioning required

Weaknesses

  • Requires an enemy target - useless between fights
  • The heal is modest late-game without healing upgrades

XP & Leveling

Casts to unlock

XP per cast

39

First cast bonus

+200

239 total

Casts per level

26

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP77 casts
Level 1211,000 XP283 casts
Level 2019,000 XP488 casts
Level 3534,000 XP872 casts

Video playbook

Guides

Voodoo school guides

  • Every New Spell Combo Added In Next Fest

    Every Voodoo combo from the Next Fest demo - good baseline matchups.

    Bull's Guidebook · 2026년 2월 22일시청하기 ↗

영상 제공: Bull's Guidebook. 가이드가 도움이 되었다면 구독과 좋아요 부탁드립니다.

채널 열기

Every school

영상 제공: Bull's Guidebook. 가이드가 도움이 되었다면 구독과 좋아요 부탁드립니다.

채널 열기

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