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Firebeam

/spells/spell-cast-fire-beam

All spells
파이어빔

Fire school

파이어빔

Cactus arcana

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In-game
Stats
School
Fire
Damage type
Cactus
Cooldown
60 s
Cast delay
0 s
Unlock level
4
XP multiplier
×0.75
XP & Leveling

XP per cast

54

First cast bonus

+200

254 total

Casts per level

19

≈ 1 000 XP/level

Casts needed to reach school unlock levels

Level 10 XP0 casts
Level 4this spell3,000 XP56 casts
Level 1211,000 XP204 casts
Level 2019,000 XP352 casts
Level 3534,000 XP630 casts

Overview

How it plays

A fire beam that scorches everything in its path for as long as it fires. Firebeam is the Pyro school's sustained-damage option - not a burst like Fireball but a prolonged channel that deals continuous damage across whatever you point it at. Against high-HP targets or tight groups, it tends to outperform single-hit spells.

Strategy

Hold it on a single high-priority target or sweep it slowly across a dense group. Firebeam reliably applies Burning to everything it touches, which makes it excellent prep for a Surcharge follow-up. In narrow corridors where enemies bunch together the beam can hit three or four targets simultaneously.

Strengths

  • Continuous damage output against stationary or slow targets
  • Reliable Burning application for Surcharge setup
  • Effective at clearing corridors full of enemies

Weaknesses

  • Channeled - you can't dodge while firing
  • Mobile or erratic enemies make it harder to maintain the beam

Community

Builds running this spell

No public builds use this yet. Be the first.

Build your own

Last updated:

Videos

Videos

  • Every Spell Combo in Far Far West (Next Fest Demo)

    Bull's Guidebook시청하기 ↗
  • 2 Quickest Ways to Level Up Spells in Far Far West

    Bull's Guidebook시청하기 ↗

영상 제공: Bull's Guidebook. 가이드가 도움이 되었다면 구독과 좋아요 부탁드립니다.