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Minigun
● Primary
Minigun
Se inizia a girare, questa bellezza spara proiettili senza sosta. Tecnicamente si può fermare, ma so che ami lanciare proiettili a tempo pieno, quindi non deludermi.

Damage

7

DPS

7

Fire rate

1 s

Magazine

300

Total ammo

300

Range

0 m

More stats

Reference

Unlock level

18

Blueprint cost

8 blueprints

XP multiplier

×0.6

Reload time

3.5 s

Reloadable

No

Pellets

1
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Precisione
+5% × 5 = +25%
Scorta di munizioni
+5% × 16 = +80%
Velocità di attacco
+5% × 8 = +40%
Danni
+5% × 8 = +40%
Velocità di estrazione
+30% × 3 = +90%

In-game preview

How it plays

Playbook
You're a full-time bullet-slinger. Once it spins up, the Minigun spews bullets nonstop and doesn't stop until you do. The 300-round drum is the whole ammo pool: there is no reload, so what you carry is what you fire.

Strategy

Hold an angle, commit to the burst, and let the Unique jokers do the heavy lifting. Elemental Spin gives every shot a 30% chance to be a random elemental bullet; Frenzy Spin doubles the fire rate while your kill counter is above 10. Ammo Bag upgrades stretch the drum, and they are the only thing that does.

Strengths

  • 300-round drum, nothing to reload
  • Elemental Spin: 30% chance per shot to fire a random elemental bullet
  • Frenzy Spin: fires twice as fast while your kill counter is above 10

Weaknesses

  • No reload means the drum is all the ammo you have; Ammo Bag upgrades are the only way to carry more
  • Consumer is not available on it, and there is no reload for it to punish anyway

How to unlock

Collect Blueprints, then unlock it
  1. Blueprints drop during missions. Bosses and loot Coyotes drop them, and surviving the storm at an Anvil forges one.
  2. Blueprints are one shared currency, not a per-weapon count. Every Blueprint you pick up counts toward any weapon.
  3. Spend them on this weapon between runs. Unlocking it with Blueprints buys it outright, with no Gold cost on top.
ComparisonTop weapons by DPS

Minigun against the top weapons by DPS. Every spoke is scaled to the best value in the arsenal; a faster rate or reload fills more of it.

DamageDPSRateMagazineReloadMinigun: Damage 7Minigun: DPS 7.0Minigun: Rate 1.00sMinigun: Magazine 300Minigun: Reload 3.50s

Damage

Minigun
7

DPS

Minigun
7.0

Fire rate (s per shot)

Minigun
1.00s

Magazine

Minigun
300

Reload time

Minigun
3.50s
Comparison
Minigun
Damage7
DPS7.0
Rate1.00s
Magazine300
Reload3.50s

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