Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion
Explosion damage
Explosion radius
Same school
Builds
- dedas shieldA loadout built around a Lasso primary, Sheriff Star sidearm, Ice spells, 13 jokers.+2
- Icy GraspExcels at Movement, AoE, Crowd control, Support, Relatively cheap, adaptability.+2
- Lasso / Stars NM BuildMelee build I've been using for nightmare. Keep health low at around 30% and upkeep shields using ice spells. Lasso is the primary dmg dealer while stars is for movement speed and to focus taking out snipers+1
- Breezy Bow (Acid/Frost AOE)A loadout built around a Minigun primary, Bow sidearm, Ice / Fire spells.+1
- Boom & Star GrinderA loadout built around Boomerang sidearm, Ice spells, 6 jokers.+1
- Shielded BoyA loadout built around a Lasso primary, Sheriff Star sidearm, Ice spells, 13 jokers.+1
How it plays
Strategy
Strengths
- Damages nearby enemies in one burst
- Shields every ally in the same burst
- Damage and defense off one cast, with nothing to maintain afterwards
Weaknesses
- 80 second cooldown, roughly one cast per serious fight
- One-shot burst, nothing lingers after it goes off
XP & Leveling
XP per cast
96
First cast bonus
+200
296 total
Casts per level
11
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 32 casts |
| Level 12 | 11,000 XP | 115 casts |
| Level 20 | 19,000 XP | 198 casts |
| Level 35 | 34,000 XP | 355 casts |
Video playbook
Every school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 25 feb 2026Guarda ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 30 apr 2026Guarda ↗
Video di Bull's Guidebook. Se una guida ti ha salvato una run, iscriviti e lascia un like.
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