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Zombie

Adventure · Bestiary

Zombie

FamilyUndead
Level20
Health250
XP200
Known overworld spawns33
Threat (derived from health + strength)3 / 5

Base values · Gothic difficulty

Combat attributes

Strength120
Dexterity120
Super armor80

Stats by difficulty

StatNoviceGothicHard
Health250250300
Strength102120180
Dexterity102120180
Super armor408080
Blunt resistance456060
Edge resistance456060
Point resistance90120120
Fire resistance75100100
Energy resistance456060
Ice resistance75100100
Wind resistance75100100

Higher resistance soaks more damage of that type.

On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.

On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.

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