Invoquez un feu follet qui inflige des dégâts de feu bonus, puis saute sur une autre cible quand la première meurt.
In-game
Stats
School
Fire
Damage type
Cactus
Cooldown
100 s
Cast delay
0 s
Unlock level
20
XP multiplier
×0.75
XP & Leveling
XP per cast
90
First cast bonus
+200
290 total
Casts per level
12
≈ 1 000 XP/level
Casts needed to reach school unlock levels
Level 10 XP0 casts
Level 43,000 XP34 casts
Level 1211,000 XP123 casts
Level 20this spell19,000 XP212 casts
Level 3534,000 XP378 casts
Overview
How it plays
A burning companion that jumps to a new target on every kill. The Wisp starts on one enemy, burns it down, and then moves on rather than expiring. In a dense wave, a single cast can spread Burning through an entire group before you've fired a second shot.
Strategy
Cast it at the start of an encounter and let it work while you handle other threats. It pairs naturally with Surcharge: the Wisp spreads Burning to multiple enemies, then one Surcharge detonates all of them at once. Its long cooldown means you want to deploy it early in a fight rather than save it.
Strengths
Single cast can spread Burning across many targets via kill jumps
Requires no aiming after initial placement
Exceptional setup for Surcharge detonations
Weaknesses
Long cooldown for an autonomous unit
Stops spreading if it can't find a valid target to jump to