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Build

Frost Spell Spam

The goal is to spam Cube and Bridge to maintain shield and All Mighty damage.

byMemberUpdated21/09/2026

Cosmetics

Hero
Trackman
Trackman
Mount
Sandy
Sandy

Weapons & Grenade

Primary
Lasso
Lasso
Secondary
Bow
Bow
Grenade
Bottle Crate
Bottle Crate

Spells

Slot Q
Ice
Blizzard
Slot E
Ice
Bridge
Slot C
Ice
Cube

Jokers

Primary

15 slots
  • ALL MIGHTYLegendary

    Gain +1% damage per 1 shield point, up to 80%

  • SPELL LASHUnique

    Casting a spell instantly fills your charge bar

  • SNACK-A-PUNCHMythic

    Melee kills grant you 1 shield points

  • BLOODLUSTPrime

    Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%

Secondary

15 slots
  • ULTRA DRAWUnique

    Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time

  • ALL MIGHTYLegendary

    Gain +1% damage per 1 shield point, up to 80%

  • AVALANCHEPrime

    +15% damage while shielded

Hero

15 slots
  • SOUL SIPHONFine

    Increased pick up range and heals for +2 HP when picking up a soul

  • CAST AWAYLegendary

    Casting a spell decreases the spell cooldown of other spells by 3 sec. to a minimum of 4 sec.

  • WEST WIZARDMythic

    Gain -30% spell cooldown, but -30% HP

  • FROST MASTERYMythic

    Gain -10% Frost spells cooldown per equipped Frost spell

Upgrades & Prestige

Primary

Lasso

Upgrade slots: 16 / 20

Damage
8 / 8+40%
Attack Speed
8 / 8+40%
Range
0 / 10+0%
Draw Speed
0 / 3+0%
Charging Speed
0 / 4+0%
Prestige level
1 / 15
Extra upgrade slots
+0
Extra joker slots
+1
Upgrade gold
640

Secondary

Bow

Upgrade slots: 21 / 21

Damage
8 / 8+40%
Attack Speed
8 / 8+80%
Ammo Bag
0 / 16+0%
Lifesteal
5 / 5+5%
Draw Speed
0 / 3+0%
Prestige level
2 / 15
Extra upgrade slots
+1
Extra joker slots
+1
Upgrade gold
1140

Hero

Trackman

Upgrade slots: 20 / 20

Ammo Bag
8 / 16+40%
Health
6 / 6+30
Spell Cooldown Reduction
6 / 6+12%
Speed
0 / 6+0%
Jump Height
0 / 6+0%
Prestige level
1 / 15
Extra upgrade slots
+0
Extra joker slots
+1
Upgrade gold
2720

Build profile

Build completeness

83%
  • Loadout
    100
  • Spells
    100
  • Jokers
    46
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Ice×3

Joker tiers (11 total)

  • 4 on primary
  • 3 on secondary
  • 4 on hero
  • Normal
    0
  • Fine
    1
  • Prime
    2
  • Mythic
    3
  • Legendary
    3
  • Unique
    2

Notes

The goal is to spam Cube and Bridge to maintain shield and All Mighty damage. Weapons don't need to be specific, but All Mighty should be on all weapons (and Avalanche if you have slots to spare). Melee weapons are better for maintaining shield with snack-a-punch. Soul Siphon can be replaced with Healthy Boi (if you have max joker slots) for more risk & reward. For making best use of this build's lack of elemental combos, use Fire element on your secondary, or Elemental Spin on Minigun.

The goal is to spam Cube and Bridge to maintain shield and All Mighty damage. Weapons don't need to be specific, but All Mighty should be on all weapons (and Avalanche if you have slots to spare). Melee weapons are better for maintaining shield with snack-a-punch. Soul Siphon can be replaced with Healthy Boi (if you have max joker slots) for more risk & reward. For making best use of this build's lack of elemental combos, use Fire element on your secondary, or Elemental Spin on Minigun.

Loadout

  • Hero: Trackman
  • Mount: Sandy
  • Primary: Lasso
  • Secondary: Bow
  • Grenade: Bottle Crate
  • Spells: Blizzard, Bridge, Cube
  • Primary jokers: ALL MIGHTY, SPELL LASH, SNACK-A-PUNCH, BLOODLUST
  • Secondary jokers: ULTRA DRAW, ALL MIGHTY, AVALANCHE
  • Hero jokers: SOUL SIPHON, CAST AWAY, WEST WIZARD, FROST MASTERY