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Launch a Nuclear Missile

The dynamite count and the lever timing window both scale with party size, not difficulty. Solo runs only need 3 sticks of dynamite and have 13 seconds to flip every lever; a full party of 4 has to load 9 sticks but only gets 4 seconds. More hands, tighter coordination.
Stats

Stats

XP reward
750 XP
Objective

How it works

The dynamite count and the lever timing window both scale with party size, not difficulty. Solo runs only need 3 sticks of dynamite and have 13 seconds to flip every lever; a full party of 4 has to load 9 sticks but only gets 4 seconds. More hands, tighter coordination.
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