Build
Spell Refund Sniper
Wisp + Rain + Electric = full clear + safety. Use liberally because spell cooldown goes quicker than you think. Wisp + Electric already near guarantees you safety, Acid just fully guarantees it.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
17 slots- MINDSHOTUnique
Weakspot hits cause an explosion
- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- PEW PEW PEWPrime
+20% attack speed
Secondary
18 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- BRACINGNormal
+5% attack and reload speed
Hero
17 slots- MOON GRAVITYMythic
-25% gravity
- EXTRA JUMPMythic
+1 Jump
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- LIGHTWEIGHTNormal
-5% gravity
Upgrades & Prestige
Primary
Long Ranger
Upgrade slots: 26 / 26
Damage
- 8 / 8+40%
Attack Speed
- 16 / 16+80%
Clip Size
- 2 / 16+20%
Reload Speed
- 0 / 16+0%
Draw Speed
- 0 / 3+0%
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 1040
Secondary
Bow
Upgrade slots: 15 / 26
Damage
- 8 / 8+40%
Attack Speed
- 0 / 8+0%
Ammo Bag
- 1 / 16+5%
Lifesteal
- 5 / 5+5%
Draw Speed
- 1 / 3+30%
8 saved upgrades are no longer in the current game data.
3 saved upgrades are not sold for this item and are not counted.
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 900
Hero
Fortuna Bluff
Upgrade slots: 26 / 26
Ammo Bag
- 2 / 16+10%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 6 / 6+24%
Jump Height
- 6 / 6+42%
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 4280
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 4 on secondary
- 5 on hero
- Normal2
- Fine0
- Prime3
- Mythic2
- Legendary2
- Unique4
Notes
Wisp + Rain + Electric = full clear + safety. Use liberally because spell cooldown goes quicker than you think. Wisp + Electric already near guarantees you safety, Acid just fully guarantees it. Best uses -> Landing for ammo + objectives + danger zones/hoards. Use sniper after spell combo to decrease cooldown, otherwise use bow to scale Machine Gun. Boing crucial for escaping hoards.






