Build
Electric Wizard
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
15 slots- MINDSHOTUnique
Weakspot hits cause an explosion
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Secondary
13 slots- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
Hero
15 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
- SPEEDY GUNZALESFine
+10% move speed
- ELEC MASTERYMythic
Gain -10% Elec spells cooldown per equipped Elec spell
Upgrades & Prestige
Primary
Long Ranger
Upgrade slots: 20 / 20
Damage
- 8 / 8+40%
Attack Speed
- 12 / 16+60%
Clip Size
- 0 / 16+0%
Reload Speed
- 0 / 16+0%
Draw Speed
- 0 / 3+0%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 800
Secondary
Boomerang
Upgrade slots: 12 / 20
Damage
- 8 / 8+40%
Lifesteal
- 0 / 5+0%
Draw Speed
- 0 / 3+0%
Lingering Time
- 4 / 5+40%
Range
- 0 / 5+0%
8 saved upgrades are no longer in the current game data.
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 480
Hero
Definitely Not Cryptic
Upgrade slots: 20 / 20
Ammo Bag
- 2 / 16+10%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 6 / 6+24%
Jump Height
- 0 / 6+0%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 3680
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal0
- Fine6
- Prime1
- Mythic2
- Legendary2
- Unique2