Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion
Explosion damage
Explosion radius
Same school
Builds
- Apocalypse PleaseYou're 3 clicks away from being a doomsday prophet, yet you decided to bring a banjo as a soundtrack for your apocalypse.+4
- Deathgood DPS+3
- Undead OutsideStop being the dead inside, touch some grass and become UNDEAD OUTSIDE!+3
- rapapapam+3
- Minigun Exterminator (Nightmare Solo)Those "Cryptics" will hate you after this.+3
- early game buildA loadout built around a Long Ranger primary, Boomerang sidearm, Cactus / Acid / Fire spells, 10 jokers.+2
In-game preview
How it plays
Strategy
Strengths
- Continuous damage output against stationary or slow targets
- Reliable Burning application for Surcharge setup
- Effective at clearing corridors full of enemies
Weaknesses
- Channeled - you can't dodge while firing
- Mobile or erratic enemies make it harder to maintain the beam
XP & Leveling
XP per cast
54
First cast bonus
+200
254 total
Casts per level
19
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 56 casts |
| Level 12 | 11,000 XP | 204 casts |
| Level 20 | 19,000 XP | 352 casts |
| Level 35 | 34,000 XP | 630 casts |
Video playbook
Every school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 25 feb 2026Ver ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 30 abr 2026Ver ↗
Videos de Bull's Guidebook. Si una guía te salvó la partida, suscríbete y deja un like.
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