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Portal
● Elec School
Portal
Erzeuge bis zu zwei Portale, die Spieler teleportieren und Zauberprojektile duplizieren können.

Cooldown

10 s

Cast delay

0 s

Unlock

Lv 12

XP multiplier

×1.5

Element

Elec

School

Elec

In-game preview

How it plays

Playbook
Two portals, ten second cooldown. Portal is the strangest Electric spell and possibly the most versatile. Spell projectiles that pass through a portal get duplicated, which means positioning your portals correctly turns one well-aimed cast into two. Players can also use them to teleport.

Strategy

Place one portal near a Fireball or Strikes trajectory to duplicate the projectile mid-flight. The ten-second cooldown, the shortest in the Electric school, means you can keep portals up almost constantly once you have the rhythm. In co-op, shared portals let teammates double their spell output through the same placement.

Strengths

  • Duplicates spell projectiles passing through for double casts
  • Ten second cooldown, the shortest in the Electric school
  • Player teleportation adds repositioning value

Weaknesses

  • Value depends entirely on correct placement relative to other spells
  • Requires coordination with teammates to use optimally in co-op

XP & Leveling

Casts to unlock

XP per cast

18

First cast bonus

+200

218 total

Casts per level

56

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP167 casts
Level 1211,000 XP612 casts
Level 2019,000 XP1,056 casts
Level 3534,000 XP1,889 casts
Combos featuring Portal
  • Elec PortalCactus Ulti (Bandito)

    Doubled Bandito

    Spells thrown through Elec Portal are duplicated, so Bandito's huge wave gets cast twice. Devastating against tightly-packed groups and the easiest way to scale the spell's already-high damage. Every player now carries their own pair of portals (up to 8 in a four-player run), so keeping one open for this is easy.

  • Elec PortalCactus Turret (Pistolero)

    Doubled Pistolero

    Pistolero turret thrown through Elec Portal spawns a second turret on the other side, so two turrets means double sustained DPS until they expire. With every player now carrying their own two portals, you can set this up far more often.

Video playbook

Guides

Every school

  • Every Spell Combo in Far Far West

    Cross-school combo overview - quick reference for what stacks with what.

  • Fastest Spell XP routes

    Two fastest spell-XP routes - useful no matter which school you're maining.

Videos von Bull's Guidebook. Wenn dir ein Guide einen Run gerettet hat: abonnieren und Like dalassen.

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