Entfessle einen riesigen Feuerstrahl, der alles versengt.
In-game
Stats
School
Fire
Damage type
Cactus
Cooldown
60 s
Cast delay
0 s
Unlock level
4
XP multiplier
×0.75
XP & Leveling
XP per cast
54
First cast bonus
+200
254 total
Casts per level
19
≈ 1 000 XP/level
Casts needed to reach school unlock levels
Level 10 XP0 casts
Level 4this spell3,000 XP56 casts
Level 1211,000 XP204 casts
Level 2019,000 XP352 casts
Level 3534,000 XP630 casts
Overview
How it plays
A fire beam that scorches everything in its path for as long as it fires. Firebeam is the Pyro school's sustained-damage option - not a burst like Fireball but a prolonged channel that deals continuous damage across whatever you point it at. Against high-HP targets or tight groups, it tends to outperform single-hit spells.
Strategy
Hold it on a single high-priority target or sweep it slowly across a dense group. Firebeam reliably applies Burning to everything it touches, which makes it excellent prep for a Surcharge follow-up. In narrow corridors where enemies bunch together the beam can hit three or four targets simultaneously.
Strengths
Continuous damage output against stationary or slow targets
Reliable Burning application for Surcharge setup
Effective at clearing corridors full of enemies
Weaknesses
Channeled - you can't dodge while firing
Mobile or erratic enemies make it harder to maintain the beam