Build
Frost Spell Spam
The goal is to spam Cube and Bridge to maintain shield and All Mighty damage.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
15 slots- ALL MIGHTYLegendary
Gain +1% damage per 1 shield point, up to 80%
- SPELL LASHUnique
Casting a spell instantly fills your charge bar
- SNACK-A-PUNCHMythic
Melee kills grant you 1 shield points
- BLOODLUSTPrime
Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%
Secondary
15 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- ALL MIGHTYLegendary
Gain +1% damage per 1 shield point, up to 80%
- AVALANCHEPrime
+15% damage while shielded
Hero
15 slots- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- CAST AWAYLegendary
Casting a spell decreases the spell cooldown of other spells by 3 sec. to a minimum of 4 sec.
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- FROST MASTERYMythic
Gain -10% Frost spells cooldown per equipped Frost spell
Upgrades & Prestige
Primary
Lasso
Upgrade slots: 16 / 20
Damage
- 8 / 8+40%
Attack Speed
- 8 / 8+40%
Range
- 0 / 10+0%
Draw Speed
- 0 / 3+0%
Charging Speed
- 0 / 4+0%
- Prestige level
- 1 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +1
- Upgrade gold
- 640
Secondary
Bow
Upgrade slots: 21 / 21
Damage
- 8 / 8+40%
Attack Speed
- 8 / 8+80%
Ammo Bag
- 0 / 16+0%
Lifesteal
- 5 / 5+5%
Draw Speed
- 0 / 3+0%
- Prestige level
- 2 / 15
- Extra upgrade slots
- +1
- Extra joker slots
- +1
- Upgrade gold
- 1140
Hero
Trackman
Upgrade slots: 20 / 20
Ammo Bag
- 8 / 16+40%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 0 / 6+0%
Jump Height
- 0 / 6+0%
- Prestige level
- 1 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +1
- Upgrade gold
- 2720
Build profile
Build completeness
83%- Loadout100
- Spells100
- Jokers46
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (11 total)
- 4 on primary
- 3 on secondary
- 4 on hero
- Normal0
- Fine1
- Prime2
- Mythic3
- Legendary3
- Unique2
Notes
The goal is to spam Cube and Bridge to maintain shield and All Mighty damage. Weapons don't need to be specific, but All Mighty should be on all weapons (and Avalanche if you have slots to spare). Melee weapons are better for maintaining shield with snack-a-punch. Soul Siphon can be replaced with Healthy Boi (if you have max joker slots) for more risk & reward. For making best use of this build's lack of elemental combos, use Fire element on your secondary, or Elemental Spin on Minigun.
The goal is to spam Cube and Bridge to maintain shield and All Mighty damage. Weapons don't need to be specific, but All Mighty should be on all weapons (and Avalanche if you have slots to spare). Melee weapons are better for maintaining shield with snack-a-punch. Soul Siphon can be replaced with Healthy Boi (if you have max joker slots) for more risk & reward. For making best use of this build's lack of elemental combos, use Fire element on your secondary, or Elemental Spin on Minigun.
Loadout
- Hero: Trackman
- Mount: Sandy
- Primary: Lasso
- Secondary: Bow
- Grenade: Bottle Crate
- Spells: Blizzard, Bridge, Cube
- Primary jokers: ALL MIGHTY, SPELL LASH, SNACK-A-PUNCH, BLOODLUST
- Secondary jokers: ULTRA DRAW, ALL MIGHTY, AVALANCHE
- Hero jokers: SOUL SIPHON, CAST AWAY, WEST WIZARD, FROST MASTERY